Wednesday, October 14, 2015

Ness

Ness is my new favourite character in Super Smash Bros. for Wii U. He is a little over-powered, because of these few moves:

Useful Moves:

PK Fire:

Ness throws a lightning bolt shaped pellet that explodes into a column of flame when it hits an opponent. It does about 20% damage, and enemies are briefly immobile when hit, leaving them open to being hit again. About 60-80% damage can be dealt in this way.

PK Thunder:

Ness shoots a ball of steerable lightning out of his head. You can hit Ness with PK Thunder to send him flying in the opposite direction. This can be useful for recovering, but you can also ram Ness into other players, doing around 30% damage, and launching them pretty far. I call this the PK Thunder Missile!

Home Run Swing:

Ness swings his baseball bat, doing 15-25 damage. Unlike most smash attacks, KOing at about 110-120% damage, Ness's baseball bat KOs at only about 80% damage. The bat can even reflect projectiles! Awesome, right?

My strategies:
1. Deal tons of damage with PK Fire, and when an opponent has taken at least 80% damage, launch them with the bat.
2. Hit them repeatedly with the PK Thunder Missile (it does 30% damage and launches them far).

My comment(s):
- Wouldn't it be cool to have PSI powers like Ness?
- I plan on doing more of these in the future. In fact, for the first person to leave the name of a non-DLC pack character from Super Smash Bros. for Wii U in the comments below, I will do another one of these about that character (what I like, what I don't like, useful moves, etc).